League Rules

 

Championship Points
The points will be awarded as follows
 

- 5 bonus points for finishing the race. It has to be with a drivable car.
- 1 bonus point for leading at least one lap.

- 1 bonus point for the fastest lap.


1st   Place          50 Points
2nd  Place          40 Points
3rd   Place          35 Points
4th   Place          32 Points
5th   Place          30 Points
6th   Place          28 Points
7th   Place          26 Points
8th   Place          24 Points

9th   Place          22 Points
10th Place
          20 Points

11th Place          19 Points
12th Place
          18 Points

13th Place          17 Points

14th Place          16 Points

15th Place          15 Points

16th Place          14 Points

17th Place          13 Points

18th Place          12 Points

19th Place          11 Points

20th Place          10 Points

21th Place            9 Points

22th Place            8 Points

23th Place            7 Points

24th Place            6 Points

25th Place            5 Points

26th Place            4 Points

27th Place            3 Points

28th Place            2 Points

29th Place            1 Point

 


Participation and recruitment

 

Licenses

Two type of licenses.

 

Driving Aids
Only the following aids will be allowed :

Shifting
Clutch



Chat
You are not allowed to use chat during the race. Penalty is 1 Point.


Damage
The only damage that can be fixed on the car is if you lose a front wing or rear wing, if you lose a wheel or bend the suspension there is nothing they can do about it in the pits. Also when you lose your rear wing it will take about 30 seconds or so to be replaced, so be patient in the pits even though they don't look like they are doing anything.

If a driver loses a wheel and continues to drive the car on the track and impedes, alters the racing line, or causes another driver to have an accident the driver will lose 5 championship points.

 

If a driver crashes out of the race and cannot continue to race, it is now allowed to leave the server before the end of the race.


 

DQ
Disqualifications for any reason (including internet connection or hardware malfunction) will be treated as an act of God. The driver’s race day is over and will receive the points on the standings


Flags
Flags will be handled by the game and the driver will serve out the penalty as the game dictates.

 

Enforcement
Once a protest has been made the league administrators will go over the replays and determine if a rule violation has occurred. The penalty will be handed out according to the rule violated. The decision of the Administrator is final.


 

Blocking
Blocking: The failure of a driver to use mirrors to acknowledge the presence of other competitors, yield to lapping competitors, or alter the racing line more than once based on the actions of pursuing competitors is not allowed. The alteration of a racing line based on the actions of pursuing competitors, or the use of an abnormal racing line to inhibit or prevent passing is not allowed.

Corners as well as the approach and exit zones thereof, may be negotiated by the drivers in any way they wish, within the limits of the track. Blocking, according to these circumstances, may be done.

Violators will be penalized by a loss of 2 points in both the Championship for each infraction of this rule


 

Corner Rights
A driver must establish substantial overlap with the car ahead before a corner's turn-in point. Substantial overlap means at least that the front of the behind car is up to the driver's position in the ahead car. The ahead driver has ever right to be fully committed to the racing line of his choice without any interference if there was no overlap before he turned in.

If a driver causes an accident and does not have at least the front of the car at the ahead cars drivers position at the corner turn-in point. that driver will be penalized by a loss of 2 points in both the Championship and Constructors series

If the driver does have the substantial overlap and the ahead driver comes down on the behind car and causes an accident, that driver will be penalized by a loss of 2 points in both the Championship and Constructors series.

If a driver does violate this rule but is the only one involved in an accident no points will be deducted.


 

Hit from behind/side
Hit from behind/side; any driver that hits another driver from behind/side, that was not himself hit from behind/side and causes that driver to lose control, go off track, or end his race.

 

·         The driver must do a drive through penalty within 2 laps for each crash (the only exception is if it is in the last lap of the race, in this case the drive through has to be done immediately). If your car is damaged, get it fixed immediately and serve the drive through penalty in the next lap. Fixing damage, does not count as a drive through penalty.
 

·         If the car you hit loses any parts and/or can not continue the race, additional to the drive through, the driver will be penalized by a loss of 2 points in the Championship ( this penalty might be avoided if after reviewing the replay the Jury determines that the incident was caused due to lag). All incidents of this nature must be reported by the crashed driver (see protest procedures in this document).
 

·         If the driver does not serve the penalty, the driver will be penalized by a loss of 3 points in the Championship. This will be additional to any point penalties.
 

·         If a driver hits any car from behind more then 2 times during any one race, the driver will be penalized by a loss of 5 points in the Championship. This will be additional to any point penalties.
 

·         If you hit a driver from behind on the last lap you will be penalized by a loss of 3 points in the Championship.
 

·         If you hit a car from behind and that car is already completely out of control, disabled, or otherwise not able to continue racing in a safe manor you do not have to pit and will not lose any points.

 

Off Track
Off track: any car that has all four tires off the track must yield the racing line to all visible traffic in front of or behind the car.

The car must not alter any drivers racing line while re-entering the track.

It is not allowed to gain positions by cutting the track. The pilot has to let the affected driver(s) re-gain their position(s) immediately.

Violators will be penalized by a loss of 2 points in both the Championship and Constructors series. 5 points in both the Championship and Constructors series will be taken away if you cause in accident.

 

Spins
Spins: any car positioned more then 90 degrees off the normal racing direction must immediately stop if any part of the car is on the track and not move the car until all visible traffic is clear. If the car is completely off the track, the driver is allowed to correct the car as long as the car does not enter the track during the correction.

 

Violators will be penalized by a loss of 2 points in both the Championship and Constructors series. 5 points in both the Championship and Constructors series will be taken away if you cause in accident.



Protest
The league will not review each race, it is up to the individual drivers to report any rule violations.

 

The league Marshalls for the 2007 season are:

Here are the procedures:

Restarts
Restarts will only be allowed for any of the following reasons:

 

·         The server crashes

·         50% of the field leaves the server before the end of the 1st lap.  Note: it is not allowed to chat and ask for restart before 50% of the field is out of the race.




Safety
If a driver causes an accident on the first lap of a race three consecutive races in a row, that driver will be suspended for one race. If a driver is suspended more than twice in one season that driver will not be allowed to compete in the rest of the season.

 

If a driver causes several accidents during a race, the driver will be disqualified from that race, losing all the points. He also may be banned for one or several races, or even expelled from the league depending on the severity of the incidents.

 

RACE and QUALIFYING DETAILS

 

·         Races will be run full length (100% duration)

·         The damage model will be 75%

·         Mechanical failures “on”

·         Parc Ferme rules in place (see details below)

·         Tyre wear and fuel usage set to normal

·         Tyre changes are allowed during pit stops

·         Aids allowed: auto shifting, lunch control,  clutch

·         Rev limit has been removed from the garage options. Boost mapping will be used to control the RPM limit. Every additional level of boost mapping will give an extra 125 RPM. A boost mapping of 4 should let you run at the standard 18500 RPM, which is the base RPM for lifetime calculations. So at a boost mapping of 4, you have no engine wear penalty, below 4 you get longer engine runtime, but less power.

 

 

Parc Ferme Rules:

·         Qualifying with race fuel. It is not possible to re-fuel after finishing qualifying. Only until the race starts.

·         Type of tyres will be locked after qualifying ( ex. If you qualify with mediums, you have to race with mediums)

·         Changeable settings in Parc Ferme (everything else will be locked):

·         Fuel strategy.

·         Brake bias.

·         Brake pressure.

·         Engine settings (boost mapping, engine brake map).

 

 

Qualifying:

·        We will have 1 hot lap qualifying session.  1 out lap, 1 hot lap, 1 in lap.  You can press ESC to return to the garage after finishing your hot lap. The session will be private with no other cars on the track.

·        It takes place the same day of the race.

·        Very important. NO CHATTING, wait until the session finishes before using Chat.

 

Race Start Time:

The race day will start around 10:30 am EST North America, so you can have some Practice time. Qualifying will start at anytime between 12:00 – 12:10 pm, so make sure you are there before that.  If for some reason you can not be on time for qualifying, you can still join during Warm up.

 

During the Warm up session, which should only take a couple of minutes, the drivers must remain in the garage. The drivers must load the set up and listen to last minute instructions.  And finally the race will start.

 

Server availability:

If for some reason the server is not available, and we can not find a good solution 30 minutes before qualifying starts, the race will postponed.

Important: If you have an accident or mechanical failures and can not continue safely, press ESC and go to the garage. You can leave the server if you want.